
Tip #817: To Go Virtual or Not
This Tip contends with Covid and the decision to go virtual or not when delivering an accelerated learning training program. “You are doomed to make

This Tip contends with Covid and the decision to go virtual or not when delivering an accelerated learning training program. “You are doomed to make

This Tip looks at 7 design principles for experiential learning, such as “design backwards” and “make constant improvements.” “Give the pupils something to do, not

This Tip explains my beef with asynchronous e-learning, in that it is not useful for learning and practicing social skills such as communication. “We don’t

This Tip discusses learning experience design and explores five elements that loosely correlate with the ADDIE curriculum design model. “Learning experience design is the process

This tip answers the question whether lecture is better than other learning activities when training large groups. Fiction. The size of the group has very
“Study after study shows that student evaluations seem to be completely uncorrelated with actual learning.” Louis Deslauriers Fact. A Harvard study confirms what many other

In this tip, we consider whether students learn more in lectures than they learn in active participatory learning activities. Fiction. According to a Harvard study,

This Tip explains how you can make remembering easy with Anki, which is a free open source spaced repetition system. “Sometimes you just need words

If you want to change behavior, you may want to explore the COM-B model. It emphasizes that, for a behavior to occur, people must have

This Tip describes the five moments of learning need, going from learning something new to learning a new way to do it. “Who questions much

This Tip discusses the Conscious Competence Model that involves awareness and competence at four different levels of learning. “You must have confidence in your competence.”

This tip is about how important it is to make it acceptable to fail- and three broad categories of failure: preventable, complexity-related and intelligent. Bad