Tip #170: Interactive versus Experiential Learning, Part Three
6. Problem Solving: Any activity that involves analyzing a situation and recommending alternative solutions.
- Small groups work on case studies of prepared scenarios or situations identified by the participants.
- Small groups brainstorm solutions to identified challenges.
- Individual participants apply learned content to resolve self-identified issues.
7. Reading: Any activity that involves interacting with the written word.
- Participants read aloud key content in training reference materials.
- Participants read off group conclusions as posted on flipcharts or worksheets.
- Participants engage in a scavenger hunt to seek out specific information by reading reference materials to discover what would otherwise be provided through lecture.
8. Hands On: Any activity that involves practicing or applying what has been learned.
- Participants practice using a learned skill in a simulation: i.e., conduct a mock interview.
- Participants demonstrate new learning: i.e., facilitate a training module they have designed.
- Individual participants apply what they have learned to a real life situation: i.e., create a delegation plan.
9. Visualization: Any activity that results in a mental picture, often accompanied by emotions or sensations.
- Participants are asked to remember how it felt to be in a situation related to the training content.
- Participants are asked to imagine a situation and experience it in their minds.
- The participants are emotionally drawn into a vivid story.
10. Writing: Any activity that focuses on creating a written record.
- Participants create a written log of activities.
- Participants write a personal action plan.
- Participants complete an individual assessment or questionnaire.
- Small groups post their conclusions to a discussion on a flipchart.