“Give the pupils something to do, not something to learn; and the doing is of such a nature as to demand thinking; learning naturally results.
We do not learn from experience…we learn from reflecting on experience.” John Dewey
There are 7 design principles for experiential learning, according to Megan Underwood, who is the VP Canada and Manager of Learning Design at Practera. She begins by defining experiential learning as learning by doing or learning by having an experience. She then delineates her 7 principles:
Principle #1: Design Backwards. Determine what we want the participants to be able to demonstrate or accomplish by the end of the training. Then decide how to get them to demonstrate that they can do that. … Read the rest
Interactive learning strategies and experiential training methods are often considered interchangeable. However, it is possible to make a distinction between them.
Interactive learning strategies engage learners by allowing them to actively participate and verbally respond within the learning environment. Group discussion, case studies, questionnaires, and crossword puzzles easily fall within this category, which is characterized by mental stimulation and verbal expression.
Experiential training methods engage learners physically, mentally and emotionally in a multisensory experience. Simulation, visualization, dramatization, role plays and physical movement easily fall within this category, which is characterized by emotional stimulation and physical expression.
However, the design and facilitation of a training method will ultimately determine whether it is interactive, experiential, or both. For example, physical movement … Read the rest